The team at Titanic: Honor & Glory put together this fascinating full-length animation of the Titanic sinking, beginning with the iceberg collision and ending with its disappearance. They write, “The point of collision is at 1:06 in the video. This is a complete animation; not a short animation that was slowed down to match real time. This is also highly accurate, though we have already documented improvements we plan to make for the final game. The animation includes text frequently appearing with what is happening on board the ship.

This also includes visuals of various interior rooms flooding, lifeboats launching, rockets firing, and the S.S. Californian on the horizon (find out what this means HERE). This animation is, however, a bit rough around the edges. Some details, like guy wires and boat falls, are not rendered, and a few other things might appear glitchy, incomplete, or animations a little bumpy. In order to release this video in time for the 2016 anniversary (April 14th & 15th), we needed to hastily render this. The animation was created in Unreal Engine 4. The exterior model used is not our final model, but an older model created by one of our team members.”

The sinking of the RMS Titanic occurred on the night of April 14 through to the morning of April 15, 1912 in the north Atlantic Ocean (see exact location HERE), four days into the ship’s maiden voyage from Southampton to New York City. The largest passenger liner in service at the time, Titanic had an estimated 2,224 people on board when she struck an iceberg at around 23:40 (ship’s time) on Sunday, 14 April 1912. Her sinking two hours and forty minutes later at 02:20 (05:18 GMT) on April 15 resulted in the deaths of more than 1,500 people, which made it one of the deadliest peacetime maritime disasters in history.(sources: Devour, Wikipedia)

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